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A gonzo, dice forward, OSR-inspired dungeon crawler based around a singular dungeon that grows and changes as much as the player's character.

Top of the Heap is a TTRPG of theme and genre mashups. A place where everything Lost finds itself. For 1-4 players and a GM.  Become a Picker as you leave the town of Toppsyde and dig through the junk that has been dropped here at the end of time. Some search for themselves, and some for the sake of the town.

At the core of Top of the Heap is the titular Heap itself. A labyrinth of junk and lost things that shifts and changes. Anything and everything can be found within the Heap, so long as you have the will to go searching for it and the strength to drag it back to Toppsyde.

In this initial version the structure for the changing dungeon is laid out, with the core ideas and some small snippets of roll tables and the larger ideas! Expand or add to them if you'd like to play more than what's provided here!

Top of the Heap was developed by Chase Kurkowski and Charlie Huth on Gamestorm, a podcast you can find on any of your favorite listening apps. If you would like to support Gamestorm and receive all of the games we make at no additional cost, you can also find us on Patreon!

Layout was done by Charlie Huth.

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Click download now to get access to the following files:

TopOfTheHeap.pdf 9.7 MB
Top of the Heap - 5_18_25.txt 14 kB
Notes - 5_18_25.md 3.3 kB

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